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[CS.AI] PS4: Proxy-Supervised Joint Training for Target Speaker Extraction

Published at: 2026-07-11 22:00 Last updated: 2026-07-13 08:40
#AI #Machine Learning #Neural

Abstract

Training target speaker extraction (TSE) models for real conversational mixtures remains challenging due to the unavailability of large-scale training corpora and clean target speech for supervision. We present PS4, a proxy-supervised training framework for TSE in real conversational mixtures, with two main contributions.

First, we construct a large-scale corpus of 71,771 training samples derived from four public datasets, covering both Chinese and English scenarios. Each sample contains an overlapping speech mixture, per-speaker enrollment audio, a ground-truth transcript, and frame-level voice activity labels.

Second, we propose a proxy-supervised joint training strategy that fine-tunes a BSRNN-based TSE model using four complementary differentiable objectives: ASR cross-entropy, speaker similarity, frame-level voice activity detection, and perceptual audio quality. Starting from a publicly available pre-trained checkpoint, only the BSRNN separator is updated during fine-tuning. On the REAL-T challenge leaderboard, PS4 ranks 2nd overall, achieving the best speaker similarity and timing F1 among all submitted systems.

Blogger's Review: The PS4 framework effectively addresses the challenges of target speaker extraction in real-world scenarios through proxy supervision, demonstrating strong potential, especially in data-scarce situations. The constructed large-scale corpus and multi-objective joint training strategy provide new insights for future research. Its impressive performance in the REAL-T challenge further validates the method's effectiveness.

Original Source: https://arxiv.org/abs/2607.08111

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