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[CS.AI] Can Induced Emotion Influence LLM Decision Making?

Published at: 2026-07-16 22:00 Last updated: 2026-07-17 08:45
#AI #Machine Learning #Neural

As Large Language Models (LLMs) are increasingly deployed as autonomous agents in high-stakes domains, understanding contextual factors that may modulate their decision-making becomes critical. While LLMs are trained to perceive and resonate with users' emotions, it remains unclear whether induced emotion can influence their sequential decision-making. We investigate this question using the Iowa Gambling Task (IGT), a classic psychological paradigm for studying decision-making under uncertainty, combined with an imagination-based emotion induction procedure.

We first validate the feasibility of this paradigm by confirming that LLMs can sense strong, distinguishable emotions from context and that LLM agents can learn from sequential interactions in a human-like pace. With the validated setup, we find that, different from humans, induced emotion does not significantly bias the decision dynamics of LLM agents on average.

However, the effects of anger are conditioned: inducing anger makes LLM agents less sensitive to penalties for bad decisions, and in early stages of the game, anger can lower exploration, locking decisions into a few choices early. These findings reveal the subtle yet distinct effects of induced emotion on LLM decision-making compared to human behavior, and provide a tool for future research on affective modulation of LLM agents.

Blogger's Review: This study reveals the complex impact of emotional induction on LLM decision-making, especially how anger affects decision sensitivity. It provides crucial insights for the application of LLMs in areas requiring high emotional understanding. Future research could further explore the influence of different types of emotions on LLM behavior.

Original Source: https://arxiv.org/abs/2607.12631

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