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[CS.AI] G-MAD: Game-Based Framework for Multi-View RGB-T Aerial Object Detection

Published at: 2026-07-24 22:00 Last updated: 2026-07-26 07:44
#algorithm #optimization #Open Source

This work introduces G-MAD, an open-source framework that uses Arma3 to generate synchronized multi-view RGB-T data for aerial object detection. G-MAD addresses key limitations of real-world aerial dataset construction, including limited viewpoint control, imperfect RGB-T alignment, and high annotation cost. The framework supports structured scenario specification, controllable multi-view camera placement, simultaneous visible/thermal capture, and automatic bounding box annotation using engine-level geometric metadata.

These capabilities enable controlled studies of viewpoint variation, multi-modal fusion, and synthetic-to-real transfer in aerial object detection. Additionally, using G-MAD, we construct and release AMOD, a new large-scale multi-view aerial RGB-T object detection benchmark. The source code and the dataset are available at G-MAD Project.

Blogger's Review: The G-MAD framework tackles several challenges in traditional dataset construction by generating data through a game engine, particularly excelling in viewpoint control and annotation efficiency. Its release of the AMOD benchmark will provide valuable data support for future research in aerial object detection.

Original Source: https://arxiv.org/abs/2607.19942

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