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[C++ Magic] YCETL: A Compile-Time STL-Like Template Library for Runtime Data Structures

Published at: 2026-05-30 07:51 Last updated: 2026-06-06 13:04
#algorithm #Data Structure #C++

Recently, I attempted to generate Python glue code based on the WebGPU header. After exploring libclang and generating correct results, I wanted something more generic, more 'built into C++'. Initially, I thought using constexpr compile-time tricks would be straightforward, but I found the compile-time 'runtime' to be very restrictive. Eventually, I solved these challenges with YCETL. Project link: YCETL GitHub. This is not a toy project but the result of several months of effort fighting against the challenges of compile-time runtime. If you notice any issues that could make it production-ready, please share your thoughts.

Blogger's Review: This project showcases the powerful potential of compile-time programming. The design philosophy of YCETL offers new options for C++ developers in terms of performance and flexibility. With continuous improvements in compiler optimizations, we may see more similar libraries emerge, pushing the boundaries of C++ applications.

Original Source: https://www.reddit.com/r/cpp/comments/1tpxgqm/ycetl_a_compile_time_stl_like_template_library_to/

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